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[304000, 304001, 304002, 304003] Festigkeitslehre

[304006, 304007] Höhere Festigkeitslehre und FE-Methoden

[304077,304078] Laborübung FE-Methoden

[304090, 304091] Statik und Festigkeitslehre CE

[439004, 439005] Basics of Microelectronics | Fundamentals of Microelectronics

[439210] Electromagnetic Compatibility of ICs

[439228] Reliable Integrated Circuits in Design and Application

[442132] Advanced Information Theory

[502999, 505998] Mathe-Fit

[507099, 507101] Ingenieurgeometrie

[507104, 507105] Kurs zur Ergänzungsprüfung Darstellende Geometrie (M, WM)

[507122, 507123, DGF03315UF, DGF04219UF] Kinematics and Robotics & Kinematische Geometrie

[507124, 716034] Mobile Roboter 

[507287] CAD für Geodäsie

[515501] Nichtlineare Wellengleichungen, Solitonen

[522241,GST346UF,SES118UF,UNT231UF] Umweltmonitoring | Anwendungen der Fernerkundung 1 | Umweltmonitoring mittels Fernerkundung | Environmental Monitoring (WS)

[669266, CHE782, CHE874, CHE874UF] VU - Mehrphasenprozesstechnik

[669706, UNT235UF, UNT242UF] Ökologische Prozessbewertung

[706543] Architecture of Database Systems

[710016] DissertantInnenseminar (SS)

[710018] DissertantInnenseminar

[710020, 710021, 710118, 710119, INP34233UF, INP34334UF] Numerische Optimierung / Optimization for Computer Science

[710117] DiplomandInnen-Seminar

[710215, 710216, INP31415UF, INP31516UF] Machine Learning 2

[710260] Mathematical Principles in Visual Computing

[CHE833UF] Quality by Design 

[CO]OER Mechanik

[DGD01343UF, DGD02344UF] Projektive Geometrie I

[Gastvortrag] Efficient and adaptive Neural Networks on the edge and beyond

[INF07001UF, INF07002UF, INF08007UF, INF08008UF, INH02007UF, 706002, 706014] Objektorientierte Programmierung 1

[INP32888UF, INP32989UF] Robot Vision (Public)

[MAS025UF] Introduction to Solid State Physics, Exercise 

[MAS301UF, PHT311UF] Research Laboratory Semiconductor Devices

[MAT394UF] Tutorium 1D FEM

[MAT647UF, MAT649UF] Elective Subject Mathematics: Random Processes

[MOL101UB] Einführung in das Studium

[PHC01310UB] Experimentalphysik 1 (Mechanik, Wärme)

[PHYB10UF] Experimentalphysik 1 (Mechanik, Wärme)

[PHYC30UB] Differenzial- und Integralrechnung

[UNT050UB] LU aus Allgemeiner und Analytischer Chemie (WS)

Architecture of Machine Learning Systems [706550]

Betriebssysteme (bis 14W) [705056]

Betriebssysteme [705047]

Data Management / Datenbanken [706010, INF01017UF, INF02018UF]

eInformatics Algorithmen und Datenstrukturen Aktualisierte Videos November 2024

eInformatics Algorithmen und Datenstrukturen Kurs für Videoupload 2023

eInformatics Algorithmen und Datenstrukturen Kurs für Videoupload Februar 2024

Einführung in die strukturierte Programmierung [706001]

Einführung in die strukturierte Programmierung [INB03001UF]

Einführung in die strukturierte Programmierung [INB04000UF]

WS19

Thumbnail of Ghost in the System: Authorial Voice in System Design

Ghost in the System: Authorial Voice in System Design

Marta Fijak

Sep 7, 2019, 5:00 PM

Game Dev Days 2019

Thumbnail of What producers really produce

What producers really produce

Giulia Zamboni

Sep 7, 2019, 4:40 PM

Game Dev Days 2019

Thumbnail of A light on musical composition for games

A light on musical composition for games

Denovaire

Sep 7, 2019, 4:30 PM

Game Dev Days 2019

Thumbnail of Avalon Adaptive Audio for Video Games

Avalon Adaptive Audio for Video Games

Adam Sporka

Sep 7, 2019, 4:00 PM

Game Dev Days 2019

Thumbnail of Dynamic Use of Music in Video Games and seamless Integration from the Production Software to Middleware

Dynamic Use of Music in Video Games and seamless Integration from the Production Software to Middleware

Florian Spies

Sep 7, 2019, 3:30 PM

Game Dev Days 2019

Thumbnail of In-game Content Adaption using Machine Learning

In-game Content Adaption using Machine Learning

Raheel Yawar

Sep 7, 2019, 3:00 PM

Game Dev Days 2019

Thumbnail of Ordmortem

Ordmortem

Joshua Hollendonner

Sep 7, 2019, 2:15 PM

Game Dev Days 2019

Thumbnail of Pixel Art Basics

Pixel Art Basics

Thomas Feichtmaier

Sep 7, 2019, 2:00 PM

Game Dev Days 2019

Thumbnail of Game as a form of protest – Fantastic Fetus case study

Game as a form of protest – Fantastic Fetus case study

Aleksandra Jarosz

Sep 7, 2019, 1:30 PM

Game Dev Days 2019

Thumbnail of Creating Seaside Valley – Using Cities: Skylines as a level design tool

Creating Seaside Valley – Using Cities: Skylines as a level design tool

Alexander Grenus

Sep 7, 2019, 1:00 PM

Game Dev Days 2019

Thumbnail of Narrative without Writing

Narrative without Writing

Evgeni Puzanko

Sep 7, 2019, 12:30 PM

Game Dev Days 2019

Thumbnail of Living with Livonia

Living with Livonia

Ivan Buchta

Sep 7, 2019, 12:00 PM

Game Dev Days 2019

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