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Events Overview

#Diversity Matters 20

#Diversity Matters 24

2010 AIECS

2011 ISU

2011 Master Lectures

2012 advanced building skins

2012 Master Lectures

2013 eCAADe

2013 TUGSAT-1 Launch Event

2015 advanced building skins

2015 Graz Architecture Lectures

2016 Graz Architecture Lectures

2017 Opening Symposium of PLANCKS

2018 OpenUP – Innovative Dissemination Workshop

2019 DR_SoM Session 7: Digital Practice

2019 OPS-SAT Launch Event

25th Anniversary of the SPSC Lab

28th ESCAPE – European Symposium on Computer Aided Process Engineering 2018

30 Jahre Institut für Felsmechanik und Tunnelbau

32nd European Symposium on Applied Thermodynamics 2022

3rd Symposium on Dependable Internet of Things in Adverse Environments

50 Jahre interuniversitäres Studium Elektrotechnik-Toningenieur - Festakt

50 Jahre interuniversitäres Studium Elektrotechnik-Toningenieur - Round Table

AI in Forschung und Lehre

alumni Event

Auf Social Media überzeugen – Mein Profil wirkungsvoll gestalten (ULV)

Austria-Forum

BauFak - Guest lecture by Dr. Thomas Dickmann (Amberg Technologies AG, Switzerland)

BIS Vorträge

Buchpräsentation "Medical Devices and In Vitro Diagnostics"

Chemie Schauvorlesung

CIGRE Austria NGN Jahreshauptversammlung

Colloquium Data Science

Colloquium Visual Computing

ComPer24

Confluence of Vision and Graphics

COVID-19 Info

Cross Fertilisation Winter 2023

CSBME - Your Future in Computer Science or Biomedical Engineering

Digital Data Storage

Digitale TU Graz Marketplace - Online Event und weitere Informationen

Diskussionsplattform: Welchen Mehrwert können Microcredentials an Hochschulen schaffen?

DUH-Konferenzen

eCAADe 23 Conference (AULA)

eCAADe 23 Conference (HS I)

eCAADe 23 Conference (HS II)

eCAADe 23 Conference (HS V)

Educational Technology

EDUROB Erasmus+ Project Online Trainings (T2.1, T2.3, T2.4)

Employee Meeting RCPE

WS19

Thumbnail of Ordmortem

Ordmortem

Joshua Hollendonner

Sep 7, 2019, 2:15 PM

Game Dev Days 2019

Thumbnail of Pixel Art Basics

Pixel Art Basics

Thomas Feichtmaier

Sep 7, 2019, 2:00 PM

Game Dev Days 2019

Thumbnail of Game as a form of protest – Fantastic Fetus case study

Game as a form of protest – Fantastic Fetus case study

Aleksandra Jarosz

Sep 7, 2019, 1:30 PM

Game Dev Days 2019

Thumbnail of Creating Seaside Valley – Using Cities: Skylines as a level design tool

Creating Seaside Valley – Using Cities: Skylines as a level design tool

Alexander Grenus

Sep 7, 2019, 1:00 PM

Game Dev Days 2019

Thumbnail of Narrative without Writing

Narrative without Writing

Evgeni Puzanko

Sep 7, 2019, 12:30 PM

Game Dev Days 2019

Thumbnail of Living with Livonia

Living with Livonia

Ivan Buchta

Sep 7, 2019, 12:00 PM

Game Dev Days 2019

Thumbnail of A focus group, different paths and a game dev

A focus group, different paths and a game dev

Amir Dini

Sep 7, 2019, 11:00 AM

Game Dev Days 2019

Thumbnail of A Production-Proven AR Workflow

A Production-Proven AR Workflow

Phil Gosch

Sep 7, 2019, 10:50 AM

Game Dev Days 2019

Thumbnail of Why I always start with developing lore before ...

Why I always start with developing lore before ...

Johannes Salvenmoser

Sep 7, 2019, 10:40 AM

Game Dev Days 2019

Thumbnail of Reverse engineering System Shock

Reverse engineering System Shock

Christian Haas

Sep 7, 2019, 10:30 AM

Game Dev Days 2019

Thumbnail of The abstraction trap || tl;dr: quick & practical tips to reach journalists

The abstraction trap || tl;dr: quick & practical tips to reach journalists

Eline Muijres

Sep 7, 2019, 10:15 AM

Game Dev Days 2019

Thumbnail of The Abstraction Trap

The Abstraction Trap

Dietmar Hauser

Sep 7, 2019, 10:00 AM

Game Dev Days 2019

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